Heliopoly Sim Lab

Batch runner · live TypeScript core · not the Sunday game at heliopoly.live

Idle

Scenario

Human level = seat 0 (first to launch) skill. AI pack level = everyone else. Same scale as in-game AI difficulty — e.g. easy human vs expert pack answers “does a novice have a chance?” Seed formula: seed_i = base + i × stride. Up to 1 000 000 games. Local only.