Scenario
Results
Human proxy win chance
Elimination timing (round axis)
Density of when each seat exits (or wins). Colors match the board rockets. Horizontal axis = game round.
Who wins by launch order?
Share of finished games won by each seat. Seat 0 = human proxy (first to launch). Fair 4-player baseline = 25% each when skills match.
Properties by ROI
Empirical rent collected ÷ claim + depot spend over finished games. Sorted highest ROI first. Cheap moons can outrank expensive planets if they pay back faster.
Other rates = share of finished games by winner’s attribute (direction / propellant / rocket). All-retro → backward ≈ 100%.